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Mune is Jumping

My first ever character modelling and animation, i tried to recreate Mune in Maya using poly modelling and then I rig skinned and textured him to then animating him jumping, still lots to improve but I was very proud of my first entire pipeline work.
I learned a lot about modling and typology as well as rigging and animation, it helped me a lot to understand how pipline wokr and made me aware of each job on it. I did really enjoy this project!

general typology

general typology

face typology

face typology

face typology

face typology

model hand details typology

model hand details typology

model hand details typology

model hand details typology